Projects

ALight Creator

[Updating] RF Creator

Next Generation Radio Simulator.

C++ CUDA Pytorch Slang ImGUI OpenGL Vulkan
Coming Soon 2025
VTensor

VTensor

VTensor is an online visual editor for machine learning and neural networks.

HTML/CSS Python Flask SQL JS/TS C++
2020
Dragonfly

A Differentiable, GPU-Friendly Programming Language

C/C++ CUDA LLVM Assembly
GitHub 2020

ALight Renderer Combo

ALight Renderer Combo is a combination of various rendering technologies for research and study use.

ALight Rasterizer

[Archived]
ALight-Rasterizer

Realtime CPU rasterizer with programmable rendering pipeline.

C# .NET Core
GitHub 2018
ALight Ray

[Archived]
ALight-Ray

Physical based offline path tracing CPU renderer.

C#
GitHub 2018
ALightGPU

[Archived]
ALightGPU

Simple GPU path tracing renderer developed using CUDA.

C++ CUDA
GitHub 2019
Unity-Steam

Unity-Steam Networking System

One of the first few solutions of Steam multiplayer networking for Unity Engine. It is a low-level networking framework to connect Unity Component System and Steam P2P network services. Used by commercial games such as RUSSIA BATTLEGROUNDS.

C# Unity Steamworks API
GitHub 2017
Sandbox Game

3D Sandbox Game

A 3D sandbox video game developed entirely by me when I was 14 years old (2014). It was the first time I completed a large-scale project, handling PR and business alone. Developing this game led me to study Computer Graphics.

C# Unity
2013 ~ 2015